Music to Dance: A Practical Choreography Draft Checklist
Choose a useful song segment, review a 3D choreography draft, and prepare a clear GLB handoff with this practical mvntSTUDIO workflow.
Inspect a GLB Dance Animation in Blender Before Handoff
Check animation, skeleton, scale, materials, and timing in a downloaded GLB before preparing a Blender edit or another animation pipeline.
Dance Animation Retargeting: Unity and Unreal Readiness Checklist
Plan skeleton mapping, rest poses, root motion, and acceptance checks before handing a dance animation to Unity or Unreal.
MVNT vs Viggle, DeepMotion, and Mixamo: Choose by Workflow
Compare music-driven choreography, video-driven motion, character video, and animation libraries before choosing your dance creation workflow.
How MVNT Built Its Music-to-Dance AI Training and Serving Infrastructure on AWS
English translation of the AWS Technical Blog article published September 29, 2026.
Introducing the MVNT Danceathon!
Dance has always evolved with the tools, cultures, and people shaping it. Now, a new creative space is opening—one where choreography, imagination, and generative technology move together.
Newsletter #1 – model upgrades, mobile app, and what’s next
Hi everyone—Joon here from MVNT.
曾為BTS和Seventeen編舞 他現在用AI重塑舞蹈產業
K-pop 編舞師崔英俊創辦 AI 新創 MVNT,開發 AI 系統將音樂生成舞蹈。此舉旨在讓大眾輕鬆創作,同時為編舞家建立持續性收益模式,開創永續的創作生態。
He choreographed routines for K-pop stars like BTS and Seventeen. Now he's building AI for dance.
MVNT cofounders Joon Jung and Youngjun Choi are hoping their AI business will help both people who just want to dance — and the choreographers who make the routines, too.
MVNT Presenting at Unreal Fest Chicago ‘26
It’s a wrap! Huge thanks to Epic Games for hosting and featuring MVNT to one of the greatest conference of all time. Unreal Fest this year felt more like a future preview for the interactive entertainment. Perhaps its like Epic’s manifesto of metaverse infrastructure. Here are my takeaways: